Create A Critter with Figurative Language

Create A Critter with Figurative

Language

Grade

4 - 6, 7 - 8

Subjects

English Language Arts

Resource Type

Activities

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Product Description

Your students will:

1. Create and name five creatures by altering animals that are currently in existence. Example: a lion with ostrich feathers named Billy

2. Write a fictional paragraph using at least three of the five characters

3. Create similes, hyperboles, alliteration, metaphors, personification, oxymorons, and onomatopoeia to help emphasize their writing

4. Revise and rewrite their story using and identifying all seven types of figurative language

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